Good Reading : December / January 2007
54 goodreading ı DECEMBER 2006/JANUARY 2007 Remember that code! To remember a number code, such as the PIN for your bank card, you need to put several senses at work at once. First, a certain patter n of movement – your fingers typing the code [as words] on the keyboard – will help you to recall the number. Perhaps it creates a T-shape, or flows diagonally across the keypad. Then, you need a connection between the number and something you know well, such as a significant personal date, an event in history or a combination of your house number and postcode. To fix the number in your memory, type in the number, because it is important to watch the way your finger moves over the keyboard, while saying the code (softly) to stimulate your auditory sense. You will know your code perfectly within a week. forget me not We all know the sinking feeling you get when you can’t remember the name of the person who’s just hailed you, the name of that author you want to quote to a friend, where your glasses are, or even why you’re standing in the kitchen having just walked purposefully there from the hall. Well, help is at hand! The good old Reader’s Digest has come up with a terrific tome, 101 Ways to Improve Your Memory, which aims to exercise and develop your memory using games, puzzles, tests and logic. More than 500 puzzles will keep you entertained and your brain exercising for months. Try the sample on these pages (answers at the bottom of the page ) and see how you fare. Now, where did we put that book? practical book Q 2 Magic triangle (logic puzzle) Try to fill in all the numbers from 1 to 9 on this triangle so as to end up with the same total, in this case 20, on each of the sides. Then take it a little further by ensuring that the sum of the squares of these numbers is the same and equals 126. Proceed logically. Q 1 Magic square (logic puzzle) This is a supermagic square with 8 rows and exceptional properties. It’s up to you to complete it. We have filled in all the numbers apart from the multiples of 7 (7, 14, 21 etc) which must be filled in on the yellow circles, and the multiples of 8 (8, 16, 24 etc) which must be filled in on the blue circles. If you don’t know how to start, read the extra clue. Extra clue: Note that apart from the classic properties of magic squares (the sum of each line and each diagonal is the same), in this square the same constraints hold for each square of four numbers. Now it should be easy to complete the square!